2020-2022 showreel. Was made in April of 2022, so will most likely be updated later in the year.
Proof of concept for a music video. Will have own page which you can find here:
Small Cinematic trailer for a videogame that I made in my Unreal class! Will be posted to Gamejolt eventually, which will be linked here:
The character models were made in Photoshop, and then imported into blender as Images As Planes, and parented at the joints. From there, I just needed to position and move the characters within the 3D space. For the chatbox, I recycled the UI that I made for RetroTalk and made some minor adjustments to make it fit. The character Sprites, both for the fight intro and for the talking animation, were made in Piskel and exported as gifs into AfterEffects. Chiptune music was done in ORG Maker.
The Fall. March 2022. Character belongs to Weaver, the person who made NanQuest(which is the comic this scene is based on). The character was drawn in Photoshop and inported into After Effects using the Duik Rigging plugin. The elevator was made in Blender, and exported as a background video in After Effects.
Proof of concept animation made in Blender. Character was made in Photoshop, and the text box was added in After Effects. February 2022
Music Video for Tom Cardy - Why Am I Anxious? made in Blender, with post processing done in After Effects. April 2022
First ever Blender animation. January 2021
Music video for Ben Levin - Opperator. Made in Blender, post processing done in After Effects. May 2021
Proof of concept animation. I made a rudimentary rig using body parts that I drew individually, and imported them into After Effects using the 3D parts of the program. February 2022